Breaking Rat
Super Auto Pets x Cross Breeding
Take control of a bunch of rats to fend off enemy attacks.
Cross breed them. Butcher them. Feed them. Make them POWERFUL!

Features
- 17 creature traits that alter the course of the combat
- 3 creature types with their own unique species trait
- Cross breed creatures to mix and match their traits
- Butcher creatures to get their meat and CANNIBALIZE
Try to beat all 10 waves in this Super Auto Pets inspired auto battler!
Build a strong team of 5 creatures by:
- Breeding to inherit or awaken new traits from the parent creatures
- Butchering the weak offspring to get empowering meat
- Feeding the gained meat to increase the creatures' stats
The game features Twitch Integration, link your chat in the main menu by entering your channel name and enjoy the game together with creatures pulled straight from your chat!
Updated | 3 days ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | LenzKleiser, Tondar, Flawberry Studio |
Genre | Strategy |
Made with | Unity |
Tags | 2D, auto-battler, breed, breeding, Deck Building, PvP, Roguelike, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Accessibility | Interactive tutorial |
Download
Download
BreakingRat_0.2.4-26.082126.zip 44 MB
Comments
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hi there,
i played 3 times on itchio webplayer. on the first playthrough i failed because i didn't breed, just clicked fight and couldn't go back to breeding or buying new creatures. then i started a new game by reloading my chrome and then i got weird glitches. on the new round, where creatures should fill the slots, there are empty slots and the only thing i can do is click fight. the battle starts with the creatures (uri wendy and gia) but since i couldn't change them, i was doomed.
i'm not really familiar with these kind of autobattlers. for me, the graphical info at the beginning was quite overwhelming. i like the art and the creatures, though.
Day 3, or whichever day it was, difficulty spike makes no sense. Goes from facing a couple rats to facing a team of perfectly rolled rabid early birds that instantly oneshot your team before you get to act, with a Thorns front line that causes any of your rats that do get to attack, to simply die from the Thorns.
Thanks for the feedback! We adjusted the difficulty there ^^